Main Deck
ID 512
Creator:
Official
Monster
Type: Warrior
Attribute: Light
Ability: Tuner
Level: 4 · ATK: 1700 · DEF: 1700
Effect:
If this card is Normal or Special Summoned: You can add 1 “Aetherbound” Spell/Trap from your Deck to your hand.
If this card is sent to the GY as material for the Summon of an “Aetherbound” monster: You can Special Summon 1 Level 4 or lower “Aetherbound” monster from your hand or GY, except “Aetherbound Pathfinder”.
You can only use each effect of “Aetherbound Pathfinder” once per turn.
Main Deck
ID 511
Creator:
Official
Monster
Type: Fiend
Attribute: Dark
Level: 10 · ATK: 3000 · DEF: 3000
Effect:
Cannot be Normal Summoned/Set.
Must be Special Summoned by sending 2 face-up Spell/Trap Cards you control to the GY.
This card is unaffected by other card effects.
Neither player takes battle damage from battles involving this card, except when this card is the only card you control.
If this card battles, at the end of the Damage Step: Your opponent discards 1 card.
If this card would be destroyed by battle, destroy it instead only if your opponent has no cards in their hand.
Main Deck
ID 510
Creator:
Official
Spell
Normal
Effect:
Flip a coin as long as you keep hitting heads.
Each time you hit heads, your opponent sends a card from their field to the graveyard. If they cant send a card from their field, they discard a card form their hand. If they cant discard, they remove a card from their Extra-Deck. And if the also can´t do that, they will send the top card from their Deck to the Graveyard.
Main Deck
ID 509
Creator:
Official
Monster
Effect:
When a player would win the Duel:
Negate that win.
Then, both players Set their LP to 1000.
Banish this card face-down.
Main Deck
ID 508
Creator:
Official
Monster
Type: Illusion
Attribute: Dark
Level: 10
Effect:
This card cannot be Normal Summoned/Set.
Must first be Special Summoned by banishing cards from your field whose total original ATK is exactly 3000 or more.
This card is unaffected by activated effects.
Neither player can lose the Duel while this card is face-up on the field.
During each End Phase, place 1 Verdict Counter on this card.
● This card gains 1000 ATK/DEF for each Verdict Counter on it.
● If this card has 5 or more Verdict Counters, it is no longer unaffected by card effects.
If this card leaves the field: The player who controlled it loses the Duel.
Main Deck
ID 507
Creator:
Official
Monster
Type: Illusion
Attribute: Wind
Level: 12 · ATK: 2900 · DEF: 2600
Effect:
You can Special Summon this card (from your hand) by banishing 1 card from your opponent’s GY.
Once per turn: You can banish 1 card from your hand; banish 1 card on the field.
If this card is banished: You can look at your opponent’s hand, then banish 1 card from it.
Main Deck
ID 506
Creator:
Official
Monster
Type: Illusion
Attribute: Wind
Level: 12 · ATK: 3200 · DEF: 2000
Effect:
You can Special Summon this card (from your hand) by banishing 2 cards from your hand, field, or GY.
Once per turn: Banish 1 face-up card on the field.
If a card is banished by this effect, you can also banish 1 card from your opponent’s hand.
If this card is banished: Destroy all cards on the field, then you can Special Summon 1 “Aérvane” monster from your banished cards.
Main Deck
ID 505
Creator:
Official
Monster
Type: Illusion
Attribute: Wind
Level: 12 · ATK: 2800 · DEF: 2800
Effect:
You can Special Summon this card (from your hand) if there is at least 1 banished card.
Once per turn: You can banish 1 card from your hand and 1 card on the field; shuffle 1 random card from your opponent’s hand into the Deck.
If this card is banished: You can Special Summon 1 WIND Illusion monster from your hand or from among your banished cards.
Main Deck
ID 504
Creator:
Official
Monster
Type: Illusion
Attribute: Wind
Level: 12 · ATK: 3000 · DEF: 2500
Effect:
You can Special Summon this card (from your hand) by banishing 1 card from your hand or GY.
Once per turn (Quick Effect): You can banish 1 card on the field, or banish 1 random card from your opponent’s hand.
If this card is banished: Draw 1 card, then you can add 1 of your banished monsters to your hand, except “Aérvane, Veil of Nonexistence”.
Main Deck
ID 503
Creator:
Official
Monster
Type: Psychic
Attribute: Light
Level: 2 · ATK: 800 · DEF: 2000
Effect:
If this card is Normal or Special Summoned: Look at your opponent’s hand, then choose 1 card from it and place it on the bottom of the Deck.
Once per turn (Quick Effect): You can reveal the top card of your Deck, and if it is a Monster, negate the effects of all face-up monsters your opponent controls until the end of this turn, if it is a Spell, draw 1 card then discard 1 card, and if it is a Trap, Set 1 Trap from your GY, but banish it when it leaves the field.
Main Deck
ID 502
Creator:
Official
Monster
Type: Dragon
Attribute: Fire
Level: 8 · ATK: 2900 · DEF: 2500
Effect:
If this card is Normal or Special Summoned: Both players banish the top 3 cards of their Deck face-down.
Once per turn (Quick Effect): You can banish 1 card from your hand or GY; destroy 1 card on the field, then this card gains ATK equal to half the destroyed card’s original ATK or DEF, whichever is higher.
If this card destroys a monster by battle: The next card your opponent draws is banished face-down instead of being added to their hand.
Main Deck
ID 501
Creator:
Official
Monster
Type: Rock
Attribute: Earth
Level: 10 · ATK: 3200 · DEF: 3400
Main Deck
ID 500
Creator:
Official
Spell
Continuous
Effect:
When this card is activated: You can add 1 “Reddor” monster from your Deck to your hand.
Once per turn, if a “Reddor” monster is Special Summoned: You can destroy 1 card you control or in your hand, and if you do, draw 1 card.
If this face-up card is destroyed: You can Special Summon 1 “Reddor” monster from your GY.
Main Deck
ID 499
Creator:
Official
Monster
Type: Beast
Attribute: Fire
Level: 8 · ATK: 2900 · DEF: 2500
Effect:
You can Special Summon this card from your hand by banishing 1 “Reddor” monster from your GY.
If this card is Summoned: You can destroy 1 card on the field, then if that card was destroyed, this card gains 500 ATK.
Once per turn, when your opponent activates a Spell or Trap Card (Quick Effect): You can negate that activation, and if you do, send 1 “Reddor” card from your Deck to the GY.
Main Deck
ID 498
Creator:
Official
Monster
Type: Beast
Attribute: Fire
Level: 4 · ATK: 1600 · DEF: 1200
Main Deck
ID 497
Creator:
Official
Monster
Type: Beast-Warrior
Attribute: Earth
Level: 6 · ATK: 2600 · DEF: 2000
Effect:
If you control a “Reddor” monster, you can Special Summon this card from your hand.
If this card is Summoned: You can send 1 “Reddor” card from your Deck to the GY, then add 1 “Reddor” card from your GY to your hand.
Once per turn (Quick Effect): You can discard 1 card; negate the effects of 1 face-up card on the field until the end of this turn.
If this card leaves the field by an opponent’s card: You can Special Summon 1 “Reddor” monster from your hand or GY.
Main Deck
ID 496
Creator:
Official
Monster
Type: Dragon
Attribute: Fire
Level: 10 · ATK: 3500 · DEF: 3000
Effect:
Cannot be Normal Summoned/Set.
Must be Special Summoned by banishing 3 cards from your GY with different card types.
Once per turn, when this card declares an attack: You can destroy all Spell and Trap Cards on the field, and if you do, inflict 300 damage to your opponent for each card destroyed, then this card gains 300 ATK for each card destroyed by this effect.
Once per turn (Quick Effect): You can banish 1 card from your hand or field; this card becomes unaffected by your opponent’s activated effects until the end of this turn.
If this card leaves the field, the player who caused it to leave skips their next Battle Phase.
Main Deck
ID 495
Creator:
Official
Monster
Type: Warrior
Attribute: Dark
Level: 8 · ATK: 3000 · DEF: 2600
Effect:
You can Special Summon this card from your hand by sending 1 card from your hand and 1 other card you control to the GY.
Once per turn (Quick Effect), when a card or effect is activated: You can negate that activation, and if you do, banish that card, then this card gains 500 ATK, also cards with the same original name as that card cannot be activated for the rest of this turn.
If this card destroys a monster by battle, it can make a second attack in a row, but after that, send the top 2 cards of your Deck to the GY.
If this face-up card leaves the field by an opponent’s card: You can Special Summon 1 monster from your GY, but its effects are negated.
Extra Deck
ID 494
Creator:
Official
Monster
Link
Type: Machine
Attribute: Earth
Level: 4 · ATK: 3200
Effect:
3+ Effect Monsters
Monsters this card points to gain 500 ATK and cannot be targeted by card effects.
Once per turn (Quick Effect): You can tribute 1 monster this card points to; apply 2 of these effects in sequence.
● Draw 1 card.
● Destroy 1 card on the field.
● Banish 1 card from either GY.
● Negate the effects of all face-up monsters your opponent controls until the end of this turn.
If this Link Summoned card leaves the field: Destroy all monsters it pointed to.
Extra Deck
ID 493
Creator:
Official
Monster
Synchro
Type: Dragon
Attribute: Light
Level: 10 · ATK: 3300 · DEF: 2800
Effect:
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: Place 3 Time Counters on it.
Once per turn (Quick Effect): You can remove any number of Time Counters; apply effects in sequence.
● 1+: Negate the effects of 1 face-up card on the field until the end of this turn.
● 2+: Banish 1 card on the field.
● 3+: Skip your opponent’s next Main Phase 1.
If this card leaves the field: Your opponent draws 1 card for each Time Counter removed this turn.
Extra Deck
ID 492
Creator:
Official
Monster
Fusion
Type: Beast-Warrior
Attribute: Light
Level: 9 · ATK: 3200 · DEF: 2600
Effect:
2 monsters with different Types
Must be Fusion Summoned.
Gains effects based on the Types of monsters used as Fusion Material.
● Beast/Beast-Warrior/Winged Beast: This card can attack twice each Battle Phase.
● Spellcaster/Psychic/Fairy: Once per turn (Quick Effect): Negate a card or effect.
● Machine/Cyberse/Rock: Cannot be destroyed by card effects.
Once per turn: You can destroy 1 card on the field for each effect this card has.
Main Deck
ID 491
Creator:
Official
Monster
Type: Fiend
Attribute: Fire
Level: 3 · ATK: 1600 · DEF: 400
Effect:
Once per turn: You can pay 1000 LP; activate 1 of these effects.
● Draw 1 card, then your opponent draws 1 card.
● Destroy 1 card you control, then destroy 1 card your opponent controls.
● Special Summon 1 monster from your GY, but its effects are negated.
If your LP is lower than your opponent’s: This card gains 800 ATK and cannot be destroyed by battle.
Main Deck
ID 490
Creator:
Official
Monster
Type: Rock
Attribute: Earth
Level: 10 · ATK: 3400 · DEF: 3400
Effect:
Cannot be Normal Summoned/Set.
Must be Special Summoned by sending cards from your field to the GY until you control no other cards.
This card gains these effects based on the number of cards sent to the GY to Summon it.
● 2+: Cannot be targeted by card effects.
● 3+: Once per turn: You can destroy 1 card on the field, then both players discard 1 card.
● 4+: Once per turn, when a card or effect is activated (Quick Effect): Negate the activation.
If this card leaves the field: You lose the Duel.
Main Deck
ID 489
Creator:
Official
Monster
Type: Spellcaster
Attribute: Dark
Level: 9 · ATK: 3000 · DEF: 2800
Effect:
You can Special Summon this card from your hand by banishing 2 cards from your hand and/or GY with different names.
Once per turn (Quick Effect): You can activate 1 of these effects;
● Banish 1 card on the field, then during the next End Phase, return it to the field under its owner’s control, but its effects are negated.
● Negate the activation of a card or effect, then banish the top 2 cards of your Deck face-down.
● Skip your next Draw Phase; this card cannot leave the field by card effects until the end of your opponent’s next turn.
If this card leaves the field: Your opponent draws 2 cards.
Main Deck
ID 488
Creator:
Official
Monster
Type: Warrior
Attribute: Light
Ability: Tuner
Level: 4 · ATK: 1800 · DEF: 1500
Effect:
If this card is Normal or Special Summoned: You can apply 2 of these effects in sequence;
● Draw 1 card.
● Send 1 card from your hand to the GY.
● Banish 1 card from either GY.
● Target 1 face-up card on the field; negate its effects until the end of this turn.
You cannot apply the same effect twice this turn.
If this card is sent from the field to the GY: You can add 1 of your banished cards to your hand.
You can only use each effect of “Hyperresolution Tactician” once per turn.
Main Deck
ID 487
Creator:
Official
Trap
Continuous
Effect:
Neither player can add cards from the Deck to the hand except by drawing.
During your Standby Phase, if neither player activated a card or effect during the previous turn: You win the Duel.
Main Deck
ID 486
Creator:
Official
Monster
Type: Machine
Attribute: Earth
Level: 1
Effect:
Cannot be destroyed by battle or card effects.
If this card has 5 "Turn Counter" on it: You win the Duel.
Once per turn: You can skip your Battle Phase; place 1 "Turn Counter" on this card.
Main Deck
ID 485
Creator:
Official
Monster
Type: Rock
Attribute: Earth
Level: 9 · ATK: 3900 · DEF: 3900
Effect:
Cannot be Normal Summoned/Set.
Must be Special Summoned by sending all other cards you control to the GY.
This card is unaffected by other card effects.
If this card leaves the field: You lose the Duel.
Main Deck
ID 484
Creator:
Official
Monster
Type: Zombie
Attribute: Dark
Level: 7
Effect:
If this card is Normal or Special Summoned: You can add 1 card from your GY to your hand, then discard 1 card.
Once per turn: You can pay 1000 LP; Special Summon this card from your GY.
If your LP reaches 0 while this card is face-up: You win the Duel.
Main Deck
ID 483
Creator:
Official
Trap
Continuous
Effect:
Once per turn, when a monster effect is activated: That monster loses 1000 ATK.
Monsters with 0 ATK cannot activate their effects.
Main Deck
ID 482
Creator:
Official
Trap
Counter
Effect:
When a card or effect is activated that has already resolved this turn: Negate the activation, and if you do, banish that card.
Main Deck
ID 481
Creator:
Official
Monster
Type: Psychic
Attribute: Water
Level: 3 · ATK: 1300 · DEF: 1500
Effect:
Once per turn: You can shuffle 1 random card from your hand into the Deck; draw 2 cards.
If this card is revealed by a card effect: You can Special Summon it from your hand or GY.
Main Deck
ID 480
Creator:
Official
Monster
Type: Cyberse
Attribute: Light
Level: 7 · ATK: 2700 · DEF: 2000
Effect:
If this card would be destroyed or banished, you can send 1 other card you control to the GY instead.
Once per turn: You can target 1 card in either GY; add it to its owner’s hand.
You can only control 1 “Infinite Failsafe Entity”.
Main Deck
ID 479
Creator:
Official
Monster
Type: Warrior
Attribute: Dark
Level: 4 · ATK: 1800 · DEF: 1000
Effect:
If your opponent activates a card or effect while you have fewer cards in hand than they do: You can Special Summon this card from your hand.
Once per turn (Quick Effect): You can discard 1 card; negate the effects of 1 face-up card on the field until the end of this turn.
If this card is sent to the GY: Draw 1 card.
Extra Deck
ID 478
Creator:
Official
Monster
Fusion
Type: Machine
Attribute: Earth
Level: 10 · ATK: 3400 · DEF: 3000
Effect:
2 monsters with different Attributes
Must be Fusion Summoned.
This card cannot be targeted by card effects.
Once per turn: You can send 1 card from your hand or field to the GY; destroy 1 card on the field.
If this Fusion Summoned card is destroyed: You can Special Summon up to 2 of its Fusion Materials from your GY.
Main Deck
ID 477
Creator:
Official
Spell
Normal
Effect:
Each player can Special Summon 1 monster from their hand.
Then, the player who controls the monster with lower ATK draws 2 cards.
Main Deck
ID 476
Creator:
Official
Monster
Type: Psychic
Attribute: Wind
Level: 2 · ATK: 800 · DEF: 800
Effect:
You can reveal the top card of either player’s Deck; if you do, place it on the top or bottom of that Deck.
If a revealed card is moved by this effect: Draw 1 card.
You can only use this card’s effects once per turn.
Main Deck
ID 475
Creator:
Official
Monster
Type: Rock
Attribute: Fire
Level: 8 · ATK: 3000 · DEF: 1000
Effect:
You can Special Summon this card from your hand by destroying 1 card you control.
Once per turn: You can destroy 1 card on the field, but during the next End Phase, destroy 1 random card in your hand.
If this card leaves the field: Inflict 1000 damage to both players.
Main Deck
ID 474
Creator:
Official
Monster
Type: Insect
Attribute: Dark
Level: 5 · ATK: 2100 · DEF: 1700
Effect:
Once per turn: You can pay 800 LP; draw 1 card.
If your opponent draws a card outside of their Draw Phase: You can draw 1 card.
If this card is destroyed by your opponent: You can add 1 Spell or Trap from your GY to your hand.
Main Deck
ID 473
Creator:
DiaPony
Spell
Effect:
If you control a “Bloomveil” monster: You can Special Summon up to 2 “Bloomveil” monsters from your GY, once per turn.
Extra Deck
ID 472
Creator:
Official
Monster
Fusion
Type: Fiend
Attribute: Dark
Level: 7 · ATK: 2600 · DEF: 2000
Effect:
2 Level 3 monsters
Must be Special Summoned by the effect of a “Covenant” card.
While this card is face-up on the field: Your opponent can only Special Summon 1 monster per turn.
Once per turn: You can target 1 card on the field; negate its effects until this card leaves the field.
If this card is destroyed: Draw 2 cards.
Extra Deck
ID 471
Creator:
Official
Monster
Fusion
Type: Fairy
Attribute: Dark
Level: 7 · ATK: 2500 · DEF: 2500
Effect:
3 Level 3 Monster
Must be Special Summoned by the effect of a “Covenant” card.
While this card is face-up on the field: Your opponent cannot activate cards in their hand or GY.
If you activate a “Covenant” Trap: You can banish 1 card on the field.
Once per turn (Quick Effect): Target 1 card in a GY; banish it.
Main Deck
ID 470
Creator:
Official
Trap
Continuous
Effect:
While you control a “Covenant” monster, all your Traps gain the following effects:
● They can be activated the turn they are Set.
● Your opponent cannot activate cards or effects in response to the activation of your Traps.
If this card is destroyed: Draw 1 card.
Extra Deck
ID 469
Creator:
Official
Monster
Fusion
Type: Aqua
Attribute: Dark
Level: 7 · ATK: 2800 · DEF: 2400
Effect:
2 Level 3 monsters
Must be Special Summoned by the effect of a “Cataclysmic Covenant” card.
While this card is on the field: Your Traps cannot be negated.
Once per turn (Quick Effect): You can destroy 1 card on the field.
If this card leaves the field: Set 1 “Covenant” Trap directly from your Deck. You can only use this effect of this card once per turn.
Main Deck
ID 468
Creator:
Official
Trap
Normal
Effect:
Special Summon 1 “Cataclysmic Covenant” monster from your Extra Deck. You can then banish 1 card on the field.
While this card is in your GY (Quick Effect): You can banish this card; Set 1 “Covenant” Trap directly from your Deck, except “Abyssal Decree.”
You can only use this effect of “Abyssal Decree” once per turn.
Main Deck
ID 467
Creator:
Official
Spell
Normal
Effect:
This card is always treated as a “Pyrotheum” card.
● Destroy 1 Pyro monster you control; inflict damage to your opponent equal to its original ATK.
● If this card is in your GY: You can banish it; Special Summon 1 “Pyrotheum” monster from your GY. You can only use this effect of this card once per turn.
Main Deck
ID 466
Creator:
Official
Spell
Continuous
Effect:
This card is always treated as a “Bladebound” card.
● Each time you destroy a “Bladebound” monster by a card effect: Inflict 600 damage to your opponent.
● Once per turn: You can discard 1 card; Special Summon 1 “Bladebound” monster from your Deck in Defense Position.
Main Deck
ID 465
Creator:
Official
Monster
Type: Plant
Attribute: Earth
Level: 2 · ATK: 600 · DEF: 600
Effect:
If a “Bloomveil” monster is Summoned: You can Special Summon this card from your hand. You can only use this effect of this card once per turn.
If this card is used as Fusion Material: You can return 1 “Bloomveil” monster from your GY to your hand. You can only use this effect of this card once per turn.
Extra Deck
ID 464
Creator:
Official
Monster
Fusion
Type: Plant
Attribute: Earth
Level: 8 · ATK: 3200 · DEF: 3000
Effect:
2+ „Bloomveil“-Monster
If you control 2 or more “Bloomveil” monsters: You can negate the activation of a monster effect (Quick Effect).
If this card is Fusion Summoned: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.
If this card is sent to the GY: You can add 1 “Bloomveil” Spell/Trap from your Deck to your hand.
You can only activate each of these effects of this card once per turn.
Main Deck
ID 463
Creator:
Official
Monster
Type: Plant
Attribute: Earth
Level: 3 · ATK: 1200 · DEF: 1000
Effect:
If you activate a Fusion Spell: You can Special Summon this card from your hand. You can only use this effect of this card once per turn.
If this card is used as Fusion Material: Your opponent cannot activate cards in their GY for the rest of this turn. You can only use this effect of this card once per turn.